Perhaps We Need to Talk About High Fructose Apps for Kids

Like software-powered sugar.

There are compelling arguments for the value of video games in learning and teaching. But what about apps, those ever-tappable icons on our screens that can capture children’s attention so effectively? This thought-provoking article over at the Hechinger Report makes the case that some “learning” apps we are letting our children play with don’t adhere to basic principles of, well, learning.

What apps have you seen that claim to teach, but fall shockingly short?

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